Self Study 4 - Simple game
Simple game
This self-study combines a few different aspects of previous self-studies and tutorials to create a proper game loop:
- Enemies following the player
- Triggers causing things to happen when they are entered (e.g a door opening or the player losing health)
- Player movement and animation
Enemies now spawn on their own at two different locations (red x), rather than through clicking the environment. I've reverted the camera back to behind the player and walled off the ProBuilder arena so the player can't run off into the hills to escape enemies.
When enemies touch the player by entering the player's trigger, the player loses one point of health (represented at the bottom of the screen.
When the player touches a health pack, they gain a health point back.
When you run out of health points, you lose. The player movement script is disabled once you lose, which caused an unexpected death "animation" I decided to leave in.
Insert Tom & Jerry scream
Here's a video of full gameplay:
KIT207 Portfolio
Status | In development |
Category | Other |
Author | Flynn Delta |
More posts
- Tutorial 5 - Post-processing & CinemachineAug 28, 2023
- Tutorial 3 - AI chaseAug 25, 2023
- Self Study 3 - Terrain and ProBuilderAug 09, 2023
- Ideas Self StudyAug 08, 2023
- Tutorial 2 - Walking in UnityAug 05, 2023
- Self Study 2 - AnimationJul 25, 2023
- Tutorial 1Jul 21, 2023
- Self-study 1Jul 21, 2023
Leave a comment
Log in with itch.io to leave a comment.