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OVERDRIVE V1.0
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Devlog
Checkpoint 6 - Testing
May 30, 2023
by
Flynn Delta
Testing During the dedicated testing session I had one major piece of feedback to work on from a participant who found a specific part of the third level too difficult to pass despite being able to ov...
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User Guide & Documentation
May 27, 2023
by
Flynn Delta
User Guide: OVERDRIVE V1.0 Sidescrolling platformer. Run: A and D, or Left and Right arrows Jump: J or Space Swing: K or Left Shift -- The grappling hook shoots at 45 degrees upwards in input directio...
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Checkpoint 5 - UI and Polish
May 23, 2023
by
Flynn Delta
UI and Polish At this checkpoint I haven’t actually got UI beyond the timer implemented yet. I plan to have 3 gem icons beneath the timer to display which of the 3 gems the player has collected in e...
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Checkpoint 4 - Presentation + Graphics
May 15, 2023
by
Flynn Delta
Presentation and Graphics The main new content for this checkpoint is a second level. While designing the layout I think I've managed to discover what kind of visual style is possible with such simple...
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Checkpoint 3 - Enemies, Interaction, Puzzles
May 08, 2023
by
Flynn Delta
Enemies, Interaction, Puzzles There is one type of enemy in Overdrive, and that is simply red terrain (hazards) that instantly resets the player on collision. For this checkpoint, I revamped and compl...
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Checkpoint 2 - Basic level blocking + More movement
May 02, 2023
by
Flynn Delta
Basic level blocking and more movement The first level of Overdrive will begin with a tutorial before moving into what will be the easiest level. First, I thought about the basic gameplay components a...
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Checkpoint 1 - Basic Movement
April 23, 2023
by
Flynn Delta
Player Movement I began by implementing the most basic movement features of Overdrive, which is running and jumping. After the player could move left and right, fall off ledges and jump, I added what...
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Game Concept KIT109
April 14, 2023
by
Flynn Delta
Game Concept Working title Overdrive Concept Statement Overdrive is a fast-paced acrobatic platformer that will test your skills and speed through many levels of increasing difficulty. Run, jump and s...
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